Randomness in games can be a tricky balance. It spices up replayability by...
https://tiny-wiki.win/index.php/Procedural_Generation_vs_Handcrafted_Levels:_Which_Feels_Better%3F
Randomness in games can be a tricky balance. It spices up replayability by keeping each run fresh, but too much can make players feel like their choices don’t matter